ARC Raiders Mushroom Farming Guide for Fast Loot

Kommentarer · 1 Visninger

Discover the best ARC Raiders route to gather four mushrooms per run boosting resource collection speed and enhancing overall gameplay efficiency

In ARC Raiders, having a steady supply of rare crafting materials can make all the difference between scraping through a fight and walking away with the win. Mushrooms are one of those resources you’ll always want in your pack – they’re used for top-tier medkits and combat boosters. At first, they seem to pop up in random spots, but there’s actually a repeatable route that can net you four solid spawns in one run. Once you’ve got this loop down, you’ll start every match with a serious edge over the rest. If you’re looking to speed up your progress, ARC Raiders Coins can also help you gear up faster before you drop in.

To kick things off, choose a drop zone on the west side of the map – somewhere close to the river that cuts through the forest. This way, you’re already in position for the loop and don’t waste time crossing open ground. Go light and fast with your loadout. A silenced weapon is perfect for dealing with lone ARC units without alerting everyone nearby. Make sure you’ve got at least one free inventory slot, though you’ll probably pick up other good loot along the way.

First Stop: Abandoned Hydroponics Lab

From your western drop, head straight to the Hydroponics Lab. You’ll spot it by the cracked glass dome and overgrown plants spilling out. Slip in through the broken south wall. This place can be busy early on, so keep it quiet. Head up the rusty stairs to the upper level. In the far corner, you’ll see a few tipped-over planters – check inside the cracked ones. The first mushroom usually hides there in the shadows. Grab it and backtrack out the way you came, avoiding the open middle section.

Second Stop: Sunken Communications Tower

Go east from the lab, downhill towards the marsh. You’ll find a big comms tower half-sunk in the bog. Circle to the north side – there’s a small platform just above the waterline. The second mushroom often grows right against the tower’s base struts here. Most players head inside the tower, so this outside platform gets overlooked. Quick in, quick out.

Third Stop: Cave System Entrance

From the tower, follow the river northeast until you spot odd rock shapes and glowing plants – that’s the cave entrance. Don’t go inside. Look to the right of the main opening for a mossy alcove. The damp here makes for rare mushroom variants, so it’s worth the stop. Watch out, though – ARC patrols pass through often. Listen for their heavy, mechanical steps before you move in.

Fourth Stop: Northern Hunter’s Camp

Last leg: head north, away from the river into thick woods. You’re looking for a rundown hunter’s camp – you’ll know it by the dead campfire and ragged lean-to. The fourth mushroom usually grows at the base of the biggest tree, next to a pile of old ration packs. This spot’s pretty exposed, so scan the area first. Once you’ve got it, you’re close to the northern extraction point. Make your way there and wrap up the run.

Even with this route, remember that spawns aren’t 100% guaranteed. If one’s missing, don’t hang around – move to the next point or head for extraction with what you’ve got. The real trick is speed. Learn the shortcuts between each stop so you can hit all four in record time. Keep running this loop and your stash of crafting materials will grow fast, giving you a serious advantage in future fights. And if you want to push that edge even further, Raider Tokens can help you upgrade your kit without grinding for hours.

Kommentarer